CPU tasks

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Timo Strunk
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Message 4805 - Posted: 21 Dec 2011, 0:16:17 UTC
Last modified: 21 Dec 2011, 10:12:54 UTC

It seems that with all the GPU bugfixing the scheduler stopped sending out CPU workunits. Its easy to see why: Currently the scheduler queue is full of CL tasks. We would need to randomize the scheduler queue to carry both tasks. We contacted the BOINC devs if this is possible.

Edit: This bug should now be fixed and GPU credits should equilibrate over time now.
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Message 4814 - Posted: 21 Dec 2011, 13:28:50 UTC

CPU issue is fixed, just got new work units. Thanks!
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Profile Christopher Herr
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Message 4815 - Posted: 21 Dec 2011, 15:37:28 UTC - in response to Message 4805.  
Last modified: 21 Dec 2011, 16:34:26 UTC


Edit: This bug should now be fixed and GPU credits should equilibrate over time now.

I think you wanted to say, the credits have been cut to a tenth of those before. *grin*
For me they adapted automatically quite quickly from the beginning, so I did not see any need for this reduction. :(
Fluctuations were following the different runtimes, especially CPU runtime, which is intended, at least that is what I thought...
*sigh*

Why is it that biomedical projects are always having high requirements regarding hardware and specific software, but seem to have a penalty for those volunteers fulfilling those requirements? Is David Anderson discontent with using his/their useful, precious BOINC on biomedical research instead of searching for pulsars and "little green men"? At least that seems to be the case. *duck*

Sidenote: I am volunteer at both SETI and Einstein, so do not get me wrong.. please! Research of space and the biggest question of mankind, if we are alone, are important. At the moment just not important enough to me, so this is frustration and irony...
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tgoti

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Message 4821 - Posted: 22 Dec 2011, 7:56:54 UTC - in response to Message 4815.  

I think you wanted to say, the credits have been cut to a tenth of those before. *grin*
For me they adapted automatically quite quickly from the beginning, so I did not see any need for this reduction. :(
Fluctuations were following the different runtimes, especially CPU runtime, which is intended, at least that is what I thought...
*sigh*


Exactly what I did notice, so it is not worth anymore to have any CPU Task running here especially when I do see where it goes:

60663491 56055214 21 Dec 2011 | 22:02:47 UTC 22 Dec 2011 | 4:53:48 UTC Fertig und Bestätigt 13,854.16 13,573.07 4.92 POEM++ v0.08
60662321 56054048 21 Dec 2011 | 21:06:47 UTC 22 Dec 2011 | 3:41:35 UTC Fertig und Bestätigt 15,066.39 14,614.88 5.29 POEM++ v0.08
60656306 56048243 21 Dec 2011 | 17:10:42 UTC 22 Dec 2011 | 2:03:21 UTC Fertig und Bestätigt 17,615.87 17,245.63 6.33 POEM++ v0.08
60655062 56046999 21 Dec 2011 | 16:31:56 UTC 21 Dec 2011 | 23:11:48 UTC Fertig und Bestätigt 17,788.33 17,533.56 7.11 POEM++ v0.08
60648869 56040854 21 Dec 2011 | 13:38:57 UTC 21 Dec 2011 | 19:10:58 UTC Fertig und Bestätigt 14,043.25 13,899.95 6.51 POEM++ v0.08
60646903 56038891 21 Dec 2011 | 13:02:15 UTC 21 Dec 2011 | 19:10:58 UTC Fertig und Bestätigt 13,198.21 13,064.48 6.06 POEM++ v0.08
60641376 56033472 21 Dec 2011 | 10:07:16 UTC 21 Dec 2011 | 16:31:56 UTC Fertig und Bestätigt 12,772.07 12,643.40 6.34 POEM++ v0.08
60639658 56031757 21 Dec 2011 | 9:28:32 UTC 21 Dec 2011 | 16:31:56 UTC Fertig und Bestätigt 12,716.35 12,592.87 6.25 POEM++ v0.08
60634663 56026774 21 Dec 2011 | 6:29:58 UTC 21 Dec 2011 | 13:02:14 UTC Fertig und Bestätigt 15,188.04 14,842.75 8.40 POEM++ v0.08
60631375 56023501 21 Dec 2011 | 3:45:36 UTC 21 Dec 2011 | 13:02:14 UTC Fertig und Bestätigt 15,690.64 15,283.28 8.60 POEM++ v0.08
60629333 56021470 21 Dec 2011 | 1:55:39 UTC 21 Dec 2011 | 6:29:58 UTC Fertig und Bestätigt 16,408.15 15,455.71 16.26 POEM++ v0.08
60561751 55987484 14 Dec 2011 | 17:11:40 UTC 15 Dec 2011 | 17:27:40 UTC Fertig und Bestätigt 41,292.24 35,809.96 58.25 POEM++ v0.08
60561750 55987483 14 Dec 2011 | 17:11:40 UTC 15 Dec 2011 | 16:15:08 UTC Fertig und Bestätigt 41,188.85 36,006.35 58.69 POEM++ v0.08
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Corialanus

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Message 4822 - Posted: 22 Dec 2011, 10:01:51 UTC

Have a non GPU system. Thought I would run some more Poem work. Just got a credit of 14 for nearly 3 hours CPU time. Something is radically wrong here.

I won't be doing any more of them, sorry.
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Message 4851 - Posted: 23 Dec 2011, 15:12:43 UTC

I got a Poem@Home CPU workunit, 0.08.

The initial runtime estimate was in the hundreds of hours, so it is running in high priority mode, even with the estimated time to completion decreasing about 5 minutes for every second it runs. Should I expect this problem to correct itself after just one of those workunits finishes, or will it take long enough that I need to do something else?

BOINC 6.12.34 under 64-bit Windows Vista
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Message 5097 - Posted: 3 Jan 2012, 11:13:15 UTC - in response to Message 4815.  


Edit: This bug should now be fixed and GPU credits should equilibrate over time now.

I think you wanted to say, the credits have been cut to a tenth of those before. *grin*
For me they adapted automatically quite quickly from the beginning, so I did not see any need for this reduction. :(
Fluctuations were following the different runtimes, especially CPU runtime, which is intended, at least that is what I thought...
*sigh*

Exactly what happened here:
Until end October, with version 0.06, POEM was very generous (~60C/h).
Since version 0.07 it's going downhill, although first still on an acceptable niveau (~30C/h).
Since short before Xmas, that's since introduction of the GPU-WUs, the CPU-WUs are getting nearly nothing: ~5C/h, that's beyond x-double minus.

Is this just credit_new, or did you do something else to get rid of CPU-crunchers?

I've asked this as well in the german part here.
Gruesse vom Saenger

For questions about Boinc look in the BOINC-Wiki
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BarrieP

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Message 5099 - Posted: 3 Jan 2012, 15:31:42 UTC - in response to Message 4851.  

I got a Poem@Home CPU workunit, 0.08.

The initial runtime estimate was in the hundreds of hours, so it is running in high priority mode, even with the estimated time to completion decreasing about 5 minutes for every second it runs. Should I expect this problem to correct itself after just one of those workunits finishes, or will it take long enough that I need to do something else?

BOINC 6.12.34 under 64-bit Windows Vista
It's not correctling for me, I've got five on the go at the moment.

The unnecessary high priority tasks can be a ball-breaker for people wanting to crunch while using their machines, and getting very little credit for it.
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Profile John C MacAlister

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Message 5147 - Posted: 8 Jan 2012, 20:02:00 UTC

These task run times tend to infinity. I can't run these, either, BarrieP.

It's not correctling for me, I've got five on the go at the moment.

The unnecessary high priority tasks can be a ball-breaker for people wanting to crunch while using their machines, and getting very little credit for it.
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